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Rise of The Tomb Raider Will 'Push the Boundaries' of the Xbox One

We have previously reported that Ascension of The Tomb Raider will take identify in Siberia, every bit well as some of the first Direct feed images appearing and posted some information about Lara's new Gadgets. Now Game Director Brian Horton has told Gameinformer in a recent Interview, that thank you to using an outside evolution studio 'Nixxes Software' to exercise the entirety of the Xbox 360 version, Crystal Dynamics themselves tin focus on "Pushing the Boundaries" of the Xbox I.

"We tin can concentrate 100 per centum on the Xbox One version of Rise of The Tomb Raider"

As Brian Horton said, since the Xbox 360 version of the game'due south development is outsourced to the studio Nixxes Software, Crystal Dynamics themselves tin can "Concentrate 100 percent on the Xbox Ane version". He explained that the versions themselves won't differ that much, but obviously the Xbox 360 version volition be modified to accommodate the bottom power and aging hardware of the older generation console.

"For u.s.a., of course, we are not limited at all, we are pushing the boundaries when information technology comes to what the Xbox One can exercise, and nosotros are excited that we accept such a talented group in Nixxes to bring the best 360 version to the market."

The TressFX also seems to have been improved since the release of the 2022 Reboot, for those of y'all who don't know what TressFX is. Well information technology'south a Real-time hair physics system from AMD which is most prominently known for being used in the 2022 Reboot of Tomb Raider. The physics system treats each strand of hair as a chain with several links, thus making information technology possible for forces like gravity, wind and head movement to affect a graphic symbol'south hair in a realistic fashion.

Asked nigh TressFX Horton laughed a bit and said: "We volition bring what we believe -is the best hair in the industry! We tin can't wait to prove y'all the improvements we accept made to it"

There is still no existent discussion on how long Rise of The Tomb Raider volition be a "timed-exclusive" for Microsoft, merely seeing as Microsoft is treatment things we might meet a PC-port, before the game ends upwardly on PS4. The whole situation with the platform exclusivity for this championship has always rubbed me the wrong manner always since it was announced, since the previous championship was a multi-platform championship with its main focus on PC. And I tin can guess that I'm non the but 1 who feels that way. Just looking at the whole picture, the game itself does look visually stunning and I did enjoy the reboot of Tomb Raider quite a lot actually, so I guess when nosotros finally become information technology on PC it should be quite good, disallowment any failures to port information technology properly.

Source: https://wccftech.com/rise-tomb-raider-push-boundaries-xbox/

Posted by: washingtonthandrell.blogspot.com

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